ProEXR File Description =Attributes= channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 7199, 4799] displayWindow (box2i): [0, 0, 7199, 4799] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (float) B (float) Beauty.blue (float) Beauty.green (float) Beauty.red (float) Beauty_LED_Blue.blue (float) Beauty_LED_Blue.green (float) Beauty_LED_Blue.red (float) Button Symbols.blue (float) Button Symbols.green (float) Button Symbols.red (float) DiffuseLighting.blue (float) DiffuseLighting.green (float) DiffuseLighting.red (float) G (float) Glossy Shapes.blue (float) Glossy Shapes.green (float) Glossy Shapes.red (float) ICONS.blue (float) ICONS.green (float) ICONS.red (float) PuzzleMatte 1.blue (float) PuzzleMatte 1.green (float) PuzzleMatte 1.red (float) PuzzleMatte 2.blue (float) PuzzleMatte 2.green (float) PuzzleMatte 2.red (float) PuzzleMatte 3.blue (float) PuzzleMatte 3.green (float) PuzzleMatte 3.red (float) PuzzleMatte.blue (float) PuzzleMatte.green (float) PuzzleMatte.red (float) R (float) REAR LOGO.blue (float) REAR LOGO.green (float) REAR LOGO.red (float) RED.blue (float) RED.green (float) RED.red (float) Reflections.blue (float) Reflections.green (float) Reflections.red (float) Refractions.blue (float) Refractions.green (float) Refractions.red (float) SONY LOGO TOP.blue (float) SONY LOGO TOP.green (float) SONY LOGO TOP.red (float) Shadows.blue (float) Shadows.green (float) Shadows.red (float) SpecularLighting.blue (float) SpecularLighting.green (float) SpecularLighting.red (float)
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